RarityHolo Rare
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeColorless
Ability
Sudden Transformation This Pokémon can use the attacks of an...
RarityUltra Rare
Card TypePokémon
Hit Points210 HP
FormBasic,V - Evolves from null
TypeFire
Fire
Bursting Power (20) You may attach up to 2 basic Energy car...
RarityUncommon
Card TypePokémon
Hit Points90 HP
FormBasic - Evolves from null
TypeGrass
Grass
Festering Saliva Your opponent's Active Pokémon is now Burned...
RarityUltra Rare
Card TypePokémon
Hit Points210 HP
FormBasic,V - Evolves from null
TypeWater
Ability
Fleet-Footed Once during your turn, if this Pokémon is in th...
RarityHolo Rare
Card TypePokémon
Hit Points130 HP
FormBasic - Evolves from null
TypeFire
Colorless,Colorless
Hammer In (30)
Fire,Fire,Colorless
Hydro Bu...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeFighting
Colorless
Invite Out Flip a coin. If heads, switch 1 of your oppon...
RarityHolo Rare
Card TypePokémon
Hit Points110 HP
FormBasic - Evolves from null
TypePsychic
Colorless,Colorless
Energy Burst (20×) This attack does 20 damag...
RarityHolo Rare
Card TypePokémon
Hit Points100 HP
FormBasic - Evolves from null
TypeDarkness
Darkness
Slash (30)
Darkness,Colorless,Colorless
Lost Claw ...
RarityUncommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeColorless
Colorless
Gather Flowers Shuffle up to 2 Energy cards from your...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '