RarityRare
Card TypePokémon
Hit Points130 HP
FormStage 1 - Evolves from Yanma
TypeGrass
Colorless
Shoot Through (20) This attack also does 20 damage to 1 of...
RarityRare
Card TypePokémon
Hit Points130 HP
FormStage 1 - Evolves from Exeggcute
TypePsychic
Psychic
Powerful Storm This attack does 20 damage for each En...
RarityUncommon
Card TypePokémon
Hit Points80 HP
FormStage 1 - Evolves from Tynamo
TypeLightning
Ability
Ad Hoc Shock When you play this Pokémon from your hand to...
RarityHolo Rare
Card TypePokémon
Hit Points110 HP
FormBasic - Evolves from null
TypeGrass
Colorless,Colorless
King's Instructions (30) You may search your d...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeMetal
Metal
Ram (10)
Colorless,Colorless
Slight Intrusion (30) This Poké...
RarityHolo Rare
Card TypePokémon
Hit Points120 HP
FormBasic - Evolves from null
TypeFire
Ability
Explosive Heat Dash If this Pokémon has any Fire Energy attached...
RarityHolo Rare
Card TypePokémon
Hit Points180 HP
FormStage 2 - Evolves from Lairon
TypeMetal
Metal,Colorless,Colorless
Counter Press (90) During your oppon...
RarityRare
Card TypePokémon
Hit Points120 HP
FormStage 1 - Evolves from Galarian Meowth
TypeMetal
Metal,Colorless
Sharp Claws (30+) Flip a coin. If heads, t...
RarityCommon
Card TypePokémon
Hit Points80 HP
FormBasic - Evolves from null
TypeWater
Water
Pound (10)
Colorless,Colorless
Find It Search your deck for...
RarityUltra Rare
Card TypePokémon
Hit Points230 HP
FormBasic,V - Evolves from null
TypeFire
Ability
Fleet-Footed Once during your turn, if this Pokémon is in the...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeLightning
Lightning
Thunder Shock (30) Flip a coin. If heads, your opponent'...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '