TypeCyberse / Link / Effect Monster
AttributeFIRE
ATK / DEF2300
Card Text2+ Cyberse monsters with different Attributes
Gains 500 ATK for each monster it points to. (Quick ...
TypeWarrior / Effect Monster
AttributeDARK
Level / Rank5
ATK / DEF1600 / 1800
Card TextYou can discard 1 other "HERO" monster; Special Summon this card from your hand. If ...
TypeSpellcaster / Effect Link Monster
AttributeLIGHT
ATK / DEF800
Card Text1 Level 4 or lower Spellcaster monster
If another "Magistus" monster(s) is Normal or Special Sum...
TypeSpellcaster / Effect Link Monster
AttributeLIGHT
ATK / DEF800
Card Text1 Level 4 or lower Spellcaster monster
If another "Magistus" monster(s) is Normal or Special Sum...
TypeSpellcaster / Effect Tuner Monster
AttributeLIGHT
Level / Rank1
Card TextDuring your opponent's Main Phase (Quick Effect): You can send this card from your hand to the...
TypeSpellcaster / Effect Tuner Monster
AttributeLIGHT
Level / Rank1
Card TextDuring your opponent's Main Phase (Quick Effect): You can send this card from your hand to the...
TypeSpellcaster / Tuner / Effect Monster
AttributeLIGHT
Level / Rank1
Card TextDuring your opponent's Main Phase (Quick Effect): You can send this card from your hand to t...
TypeWarrior / Effect Monster
AttributeDARK
Level / Rank5
ATK / DEF1600 / 1800
Card TextYou can discard 1 other "HERO" monster; Special Summon this card from your hand. If ...
TypeWarrior / Effect Monster
AttributeDARK
Level / Rank5
ATK / DEF1600 / 1800
Card TextYou can discard 1 other "HERO" monster; Special Summon this card from your hand. If ...
Typenull / Normal Spell
AttributeSPELL
Card TextSelect 1 monster on your opponent''s side of the field. Take control of the selected monster until the End Phase of this tu...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF1000 / 600
Card TextWhen this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from ...
TypeWarrior / Effect Fusion Monster
AttributeDARK
Level / Rank6
ATK / DEF2400 / 1800
Card TextMust be Special Summoned with "Mask Change" and cannot be Special Summoned by...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '