TypeCyberse / Effect Link Monster
AttributeLIGHT
ATK / DEF3000
Card Text2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, you...
TypeCyberse / Link / Effect Monster
AttributeLIGHT
ATK / DEF1300
Card Text2 Cyberse monsters
If this card is Link Summoned: You can Special Summon 1 Cyberse monster from y...
TypeCyberse / Effect Link Monster
AttributeLIGHT
ATK / DEF1300
Card Text2 Cyberse monsters
If this card is Link Summoned: You can Special Summon 1 Cyberse monster from you...
TypeCyberse / Effect Link Monster
AttributeLIGHT
ATK / DEF1300
Card Text2 Cyberse monsters
If this card is Link Summoned: You can Special Summon 1 Cyberse monster from you...
TypeDragon / Effect Link Monster
AttributeDARK
ATK / DEF1000
Card Text1 Level 4 or lower Dragon monster
If this card is Link Summoned: You can add 1 "Boot Sector Launch" f...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank8
ATK / DEF3000 / 2500
Card TextCannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while ...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF2500 / 2500
Card TextDuring the Main Phase, if a monster, whose effects are negated, is on the field...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF2500 / 2500
Card TextDuring the Main Phase, if a monster, whose effects are negated, is on the field...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF2500 / 2500
Card TextDuring the Main Phase, if a monster, whose effects are negated, is on the field...
TypeSpellcaster / Effect Link Monster
AttributeLIGHT
ATK / DEF1850
Card Text2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counter...
TypeDragon / Link / Effect Monster
AttributeDARK
ATK / DEF1000
Card Text1 Level 4 or lower Dragon monster
If this card is Link Summoned: You can add 1 "Boot Sector Launch"...
TypeDragon / Effect Link Monster
AttributeDARK
ATK / DEF1000
Card Text1 Level 4 or lower Dragon monster
If this card is Link Summoned: You can add 1 "Boot Sector Launch" f...
TypeSpellcaster / Link / Effect Monster
AttributeLIGHT
ATK / DEF1850
Card Text2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Count...
TypeSpellcaster / Effect Link Monster
AttributeLIGHT
ATK / DEF1850
Card Text2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counter...
TypeSpellcaster / Link / Effect Monster
AttributeLIGHT
ATK / DEF800
Card Text1 Level 4 or lower Spellcaster monster
If another "Magistus" monster(s) is Normal or Special S...
TypeCyberse / Effect Link Monster
AttributeFIRE
ATK / DEF2300
Card Text2+ Cyberse monsters with different Attributes
Gains 500 ATK for each monster it points to. (Quick Ef...
TypeCyberse / Effect Link Monster
AttributeFIRE
ATK / DEF2300
Card Text2+ Cyberse monsters with different Attributes
Gains 500 ATK for each monster it points to. (Quick Ef...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '