TypePyro / Effect Monster
AttributeFIRE
Level / Rank10
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Traps you con...
TypeZombie / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF2000
Card TextDuring your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If t...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1250 / 1250
Card TextYou can activate 1 of these effects based on the Attributes in your GY;• LIGHT: ...
TypeFiend / Effect Monster
AttributeLIGHT
Level / Rank6
ATK / DEF1200 / 2500
Card TextYou can Special Summon this card (from your hand) to your opponent's field in Defense...
Typenull / Normal Trap
Card TextYou can activate this card the turn it was Set, by revealing 1 Spellcaster monster in your hand. When a monster effect is activated in resp...
TypeWarrior / Ritual / Effect Monster
AttributeDARK
Level / Rank6
Card TextYou can Ritual Summon this card with "Ritual of the Matador". If this card is Ritual Summoned: Y...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank1
ATK / DEF200 / 100
Card TextDuring the Main Phase (Quick Effect): You can target up to 3 Spells/Traps in your GY; b...
TypeRock / Tuner / Effect Monster
AttributeEARTH
Level / Rank2
ATK / DEF100 / 2100
Card TextIf you control a Rock monster, except "Adamancipator Researcher": You can Speci...
TypeInsect / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF700 / 700
Card TextWhen your opponent Normal or Special Summons a monster(s), except during the Damage St...
TypePlant / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF300 / 1300
Card TextIf this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower ...
Typenull / Continuous Spell
Card TextYou can activate 1 of these effects (but you can only use each effect of "Overload Future Fusion" once per turn);• Reveal 1 Fusion Mon...
TypeZombie / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF2200 / 1800
Card TextIf this card is Special Summoned and you control "Call of the Haunted" or a Zombie mo...
TypeZombie / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF1800 / 2000
Card TextIf "Castle of Dark Illusions" is face-up on the field, increase the ATK and DEF of th...
TypeZombie / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1800 / 200
Card Text"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither pla...
TypeFairy / Effect Monster
AttributeEARTH
Level / Rank1
ATK / DEF0 / 1000
Card TextIf your opponent Special Summons a monster(s) while you control no cards: You can discar...
Typenull / Field Spell
Card TextIf you control a Level 4 or lower EARTH Rock monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your GY; Special Summon...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '