Typenull / Continuous Spell
AttributeSPELL
Card TextYou can shuffle 1 Pendulum Monster from your hand into the Deck; add 1 Pendulum Monster with 2500 ATK and a different n...
Typenull / Normal Spell
AttributeSPELL
Card TextAdd 1 "Armored Xyz" card from your Deck or GY to your hand, then you can make up to 2 face-up monsters you control become a...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 monster you control and 1 Effect Monster your opponent controls; destroy that monster you control, and if you ...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 "Ogdoadic ...
Typenull / Continuous Spell
AttributeSPELL
Card TextOnce per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Deck...
Typenull / Continuous Spell
AttributeSPELL
Card TextAll monsters in your GY become Warrior monsters. Once per turn, during the End Phase: You can destroy all monsters you ...
Typenull / Normal Trap
AttributeTRAP
Card TextIf "Visas Starfrost" is on the field: Target 1 Effect Monster on the field; shuffle that target into the Deck, and if you do,...
Typenull / Normal Trap
AttributeTRAP
Card TextBanish 1 face-up "Visas Starfrost" from your Monster Zone (until the End Phase); Special Summon 1 "Heart" monster with 3000 A...
Typenull / Continuous Trap
AttributeTRAP
Card TextWhen your opponent activates a card or effect that targets a monster(s) you control, except a Token: You can Tribute 1 mo...
TypeFairy / Effect Monster
AttributeEARTH
Level / Rank4
Card TextIf this card is in your hand: You can target 1 face-up monster in the Main Monster Zone that has activated...
Card TypeCharacter
ColorRed
Cost3
Power3000
AttributeRanged
Subtype(s)Drum Kingdom
RarityCommon
Card Effect[On Play] Give up to 1 of your opponent's Ch...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '