Typenull / Normal Spell
AttributeSPELL
Card TextSpecial Summon in Defense Position, 1 "Blue-Eyes" monster from your Deck, GY, or banishment (but if you control no "Blue-Ey...
TypeFiend / Effect Monster
AttributeWIND
Level / Rank6
ATK / DEF2100 / 800
Card TextIf this card is Normal or Special Summoned: You can add 1 "Dark Fusion" from your Deck ...
TypeFairy / Effect Monster
AttributeLIGHT
Level / Rank7
ATK / DEF2900 / 2900
Card TextIf a card that has a coin tossing effect is on the field: You can Special Summon this...
TypeMachine / Pendulum / Tuner / Effect Monster
AttributeWIND
Level / Rank5
ATK / DEF1500 / 1000
Card Text
Pendulum Effect
Once per turn: You can destroy this card and 1 L...
TypeIllusion / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF2500 / 2000
Card Text(This card is always treated as a "Sinful Spoils" card.)If this card in your hand o...
TypeDragon / Effect Monster
AttributeWATER
Level / Rank3
ATK / DEF1500 / 1500
Card TextYou can reveal this card in your hand and discard 1 other card; add 1 Level 3 Normal...
TypeDragon / Effect Monster
AttributeFIRE
Level / Rank3
Card TextIf you control a "Materiactor" card: You can Special Summon this card from your hand. If this card is Norm...
TypeFish / Effect Monster
AttributeWATER
Level / Rank4
ATK / DEF1000
Card TextIf a WATER Xyz Monster is on the field, you can Special Summon this card (from your hand), bu...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF1200 / 2000
Card TextAt the end of the Battle Phase, if this card battled: You can shuffle this card into ...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF900 / 600
Card TextIf you control a "Gladiator Beast" monster Special Summoned from the Deck/Extra Deck, y...
TypeMachine / Effect Monster
AttributeWATER
Level / Rank5
ATK / DEF1900 / 2250
Card TextIf this card is in your hand or GY: You can target 1 "Crystron" card you control; d...
TypeReptile / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF4000
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by paying ha...
TypeWarrior / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF2100 / 1800
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by sh...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
Card TextIf this card is Normal or Special Summoned: You can activate this effect; if you still control this face-up...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '