TypeRock / Effect Monster
AttributeLIGHT
Level / Rank11
ATK / DEF3000 / 600
Card TextDuring the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters ...
Typenull / Normal Spell
AttributeSPELL
Card TextIf you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control ...
Typenull / Normal Spell
AttributeSPELL
Card TextDiscard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.
TypeDragon / Ritual / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF3000
Card TextYou can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your op...
TypeDragon / Ritual / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF4000
Card TextYou can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your op...
Typenull / Normal Trap
AttributeTRAP
Card TextIf you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currentl...
TypeSpellcaster / Tuner / Effect Monster
AttributeLIGHT
Level / Rank1
Card TextYou can send this card from your hand or field to the GY; place 1 "True Light" from your han...
TypeSpellcaster / Tuner / Effect Monster
AttributeLIGHT
Level / Rank1
Card TextYou can send this card from your hand or field to the GY; place 1 "True Light" from your han...
Typenull / Normal Trap
AttributeTRAP
Card TextShow up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of c...
Typenull / Normal Spell
AttributeSPELL
Card TextDiscard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your ...
TypeDragon / Tuner / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1700 / 1650
Card TextIf you control "Blue-Eyes White Dragon": You can Special Summon this card fr...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '