TypeDragon / Ritual / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF4000
Card TextYou can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your op...
Typenull / Normal Trap
AttributeTRAP
Card TextIf you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currentl...
TypeSpellcaster / Tuner / Effect Monster
AttributeLIGHT
Level / Rank1
Card TextYou can send this card from your hand or field to the GY; place 1 "True Light" from your han...
TypeSpellcaster / Tuner / Effect Monster
AttributeLIGHT
Level / Rank1
Card TextYou can send this card from your hand or field to the GY; place 1 "True Light" from your han...
Typenull / Normal Trap
AttributeTRAP
Card TextShow up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of c...
Typenull / Normal Spell
AttributeSPELL
Card TextDiscard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your ...
TypeDragon / Tuner / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1700 / 1650
Card TextIf you control "Blue-Eyes White Dragon": You can Special Summon this card fr...
Typenull / Normal Spell
AttributeSPELL
Card TextSpecial Summon in Defense Position, 1 "Blue-Eyes" monster from your Deck, GY, or banishment (but if you control no "Blue-Ey...
TypeFiend / Effect Monster
AttributeWIND
Level / Rank6
ATK / DEF2100 / 800
Card TextIf this card is Normal or Special Summoned: You can add 1 "Dark Fusion" from your Deck ...
TypeFairy / Effect Monster
AttributeLIGHT
Level / Rank7
ATK / DEF2900 / 2900
Card TextIf a card that has a coin tossing effect is on the field: You can Special Summon this...
TypeMachine / Pendulum / Tuner / Effect Monster
AttributeWIND
Level / Rank5
ATK / DEF1500 / 1000
Card Text
Pendulum Effect
Once per turn: You can destroy this card and 1 L...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '