Typenull / Quick-Play Spell
AttributeSPELL
Card TextFusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control. If Summoning an "Invoked" Fusion Monst...
TypeMachine / Tuner / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF0 / 3000
Card TextIf you have a Synchro Monster in your field or GY: You can Special Summon this...
TypeDragon / Xyz / Effect Monster
AttributeFIRE
ATK / DEF2400 / 2000
Card Text2 Level 4 Dinosaur monstersWhen a monster(s) would be Normal or Special Summoned, OR a Spell/...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF1000 / 600
Card TextWhen this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from ...
TypeFiend / Xyz / Effect Monster
AttributeDARK
ATK / DEF2600 / 1700
Card Text2 Level 5 monstersOnce per turn: You can detach 1 Xyz Material from this card to target 1 face...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF1000 / 1000
Card TextIf you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "...
TypeFiend / Normal Monster
AttributeDARK
Level / Rank6
ATK / DEF2500 / 1200
Card Text
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this...
TypeMachine / Xyz / Effect Monster
AttributeLIGHT
ATK / DEF2700 / 2000
Card Text2 Level 6 monstersYou can also Xyz Summon this card by using a "Constellar" Xyz Monster you...
TypeWarrior / Effect Monster
AttributeFIRE
Level / Rank4
ATK / DEF1800 / 1500
Card TextIf this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul...
TypeWarrior / Effect Monster
AttributeFIRE
Level / Rank4
ATK / DEF1800 / 1500
Card TextIf this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '