TypeDragon / Effect Monster
AttributeWIND
Level / Rank8
ATK / DEF2500 / 2500
Card TextIf a monster with 2500 original ATK or DEF is on the field, you can Special Summon th...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank2
ATK / DEF500
Card TextWhen your opponent activates a card or effect in response to your "LiveTwin" card or eff...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 face-up monster your opponent controls; banish 1 "Maliss" monster from your hand or face-up field, and if you ...
TypeFiend / Normal Monster
AttributeLIGHT
Level / Rank4
Card TextA cute little thing who lives in a glass bottle and is said to bring good luck to the one who makes a cont...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen a Spell/Trap Card, or monster effect, is activated while you control a monster with 2500 original ATK or DEF: Negate th...
TypeFiend / Link / Effect Monster
AttributeLIGHT
ATK / DEF100
Card Text1 "Ki-sikil" monsterYou can only Link Summon "EvilTwin Ki-sikil Deal" once per turn. You can send 1 ...
Typenull / Normal Spell
AttributeSPELL
Card TextThis card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up c...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1200 / 2000
Card TextIf this card is Normal or Special Summoned: You can add 1 "Vanquish Soul" Spell/Trap f...
TypeFiend / Link / Effect Monster
AttributeLIGHT
ATK / DEF3300
Card Text2+ monsters, including an "Evil Twin" monster
(Quick Effect): You can Tribute this card; Special Su...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextReveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that ...
TypeMachine / Effect Monster
AttributeLIGHT
Level / Rank2
ATK / DEF400 / 1500
Card TextThis card's name becomes "Cyber Dragon" while on the field or in the GY. If this car...
TypeReptile / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF1300
Card TextYou can reveal this card in your hand; your opponent randomly chooses 1 card from your enti...
TypeSpellcaster / Link / Effect Monster
AttributeFIRE
ATK / DEF1850
Card Text2 monsters, including a FIRE monster(This card is always treated as a "Familiar-Possessed" car...
Typenull / Normal Spell
AttributeSPELL
Card TextAdd 1 "LiveTwin" or "EvilTwin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "L...
TypeSpellcaster / Link / Effect Monster
AttributeEARTH
ATK / DEF1850
Card Text2 monsters, including an EARTH monster(This card is always treated as a "Familiar-Possessed" ...
Typenull / Normal Spell
AttributeSPELL
Card TextYou can only activate 1 "Onomatopaira" per turn. Send 1 card from your hand to the GY; add up to 2 of these monsters from y...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '