Typenull / Quick-Play Spell
AttributeSPELL
Card TextDuring the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, inc...
Typenull / Normal Spell
AttributeSPELL
Card TextAdd 1 Fiend Ritual Monster from your Deck to your hand, then if you added a Pendulum Monster, you can Special Summon 1 "Sac...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1350 / 1200
Card TextFor a player to Normal Summon a monster from their hand with more than 1350 ATK ...
TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank5
ATK / DEF2100 / 1500
Card TextThe first time this card would be destroyed by battle each turn, it is not destroyed...
Typenull / Equip Spell
AttributeSPELL
Card TextThe equipped monster gains 200 ATK for each Xyz Material on the field. Once per turn: You can activate the following effect,...
Typenull / Normal Spell
AttributeSPELL
Card TextSend 1 "Monarch" Spell/Trap from your Deck to the GY, except "The Monarchs Masterplan". If this card is banished: You can t...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF1000 / 1500
Card TextMonsters in your leftmost or rightmost Main Monster Zones cannot be destroyed by card ...
Typenull / Continuous Spell
AttributeSPELL
Card TextWhen this card is activated: You can place 1 "Obsidim, the Ashened City" from your Deck, face-up in either Field Zone. ...
Typenull / Continuous Spell
AttributeSPELL
Card TextDuring your Main Phase, if this card was activated this turn: You can send 1 "Lunalight" monster from your Deck to the ...
Typenull / Normal Spell
AttributeSPELL
Card TextDiscard 1 card; reveal 3 monsters from your Deck, with 2400 or more ATK and 1000 DEF, and/or 800 ATK/1000 DEF, your opponen...
TypeWarrior / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF0 / 1800
Card TextYou can reveal 1 "Gagaga" monster in your Extra Deck; Special Summon this card from yo...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 Fiend or Fairy Fusion Monster from your Extra Deck, by shuffling Fiend and/or Fairy monsters from your GY i...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '