TypeAqua / Normal Monster
AttributeFIRE
Level / Rank4
ATK / DEF2000
Card TextFinally got to visit that harbor specializing in Gunkan Suships that I've been curious about f...
TypeWarrior / Normal Monster
AttributeDARK
Level / Rank4
ATK / DEF1900 / 1900
Card TextEvery person is brimming with potential. To go or to stop, to close or to open depen...
TypeMachine / Tuner / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1500 / 1000
Card TextIf this card is in your hand or GY: You can Tribute 1 monster; Special Summ...
TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF500 / 2000
Card TextIf a monster(s) you control is Tributed (except during the Damage Step): You can Spec...
TypeDragon / Tuner / Effect Monster
AttributeLIGHT
Level / Rank1
Card TextCannot be used as Synchro Material, except for the Synchro Summon of a "Majestic" monster. This c...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF2500 / 2000
Card TextThis card's name becomes "Fallen of Albaz" while on the field or in the GY. If this c...
TypeInsect / Effect Monster
AttributeWIND
Level / Rank3
ATK / DEF1000 / 300
Card TextYou cannot Special Summon monsters, except Insect monsters. If this card is Normal or ...
TypeFairy / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF3000 / 1500
Card TextIf a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Dama...
TypeFairy / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1800
Card TextIf this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck...
TypeFairy / Effect Monster
AttributeDARK
Level / Rank1
ATK / DEF400 / 400
Card TextIf this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" mo...
Typenull / Continuous Trap
AttributeTRAP
Card TextEach player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.
TypeWarrior / Normal Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1500 / 1600
Card TextThis knight catches her opponents off guard, dominating them with swift yet gracefu...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF300 / 100
Card TextCannot be Special Summoned from the Deck. You can banish this face-up card you control;...
TypeWarrior / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1500 / 1500
Card TextIf you control no other monsters: You can Tribute this card; take 2 different monst...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTribute 1 monster with 2000 or more ATK, except "Galaxy-Eyes Photon Dragon", then target 1 monster your opponent contro...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank10
Card TextThis card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 mon...
Typenull / Normal Spell
AttributeSPELL
Card TextIf you control no face-up cards: Activate 1 of these effects;
• Destroy all Attack Position monsters your opponent controls...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '