Typenull / Continuous Spell
AttributeSPELL
Card TextWhen this card is activated: If you control no other cards, you can add 1 "Synchron" monster from your Deck to your han...
TypeCyberse / Effect Link Monster
AttributeLIGHT
ATK / DEF3000
Card Text2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, you...
TypeMachine / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF2400 / 2400
Card TextYou can Normal Summon this card without Tributing. Cannot attack the turn it is Norm...
Typenull / Normal Trap
AttributeTRAP
Card TextWhen a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).
Typenull / Normal Trap
AttributeTRAP
Card TextIf your opponent controls 2 or more monsters than you do: Your opponent must send monsters they control to the GY so they onl...
TypeWyrm / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF3000 / 2900
Card TextCannot be Normal Summoned/Set. Must be Special Summoned by a Wyrm monster's effect. If ...
Typenull / Continuous Trap
AttributeTRAP
Card TextActivate this card only if your opponent controls a card in this Set card's column; return all other cards in this card's...
Typenull / Normal Trap
AttributeTRAP
Card TextTake 1 "Photon" or "Galaxy" Continuous Spell/Trap from your Deck and either add it to your hand or place it face-up on your f...
Typenull / Normal Spell
AttributeSPELL
Card TextTarget 1 card in your opponent's GY; banish it, then you can add 1 card from your Deck to your hand with the same name as t...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 monster on the field; banish 1 monster with 1500 ATK/2100 DEF from your hand, your GY, or face-up on either fi...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 3 monsters in your GY; you choose 1 of the 3, then your opponent chooses 1 of the following effects, and you apply tha...
Typenull / Ritual Spell
AttributeSPELL
Card TextThis card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from your hand or field,...
TypeInsect / Effect Tuner Monster
AttributeWIND
Level / Rank3
ATK / DEF800 / 1500
Card TextIf an Insect or Plant monster is in either GY, you can Special Summon this card ...
TypeFairy / Effect Monster
AttributeLIGHT
Level / Rank6
ATK / DEF1400 / 1000
Card TextIf this card is Summoned: You can add 1 Ritual Monster and 1 Ritual Spell from your D...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF1000 / 2000
Card TextIf you control an "Evil Eye" monster and this card is in your hand or GY (Quick Effect...
Typenull / Normal Spell
AttributeSPELL
Card TextAt the start of your Main Phase 1: Add 1 "Abyss Actor" card and 1 "Abyss Script" Spell from your Deck to your hand. For the...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '