Typenull / Normal Spell
AttributeSPELL
Card TextPay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate t...
Typenull / Normal Trap
AttributeTRAP
Card TextWhen your opponent declares a direct attack, while you have 3 or more Insect monsters in your GY: Negate the attack, and if y...
Typenull / Skill
Card TextOnce per Duel, if your opponent controls a monster, discard 2 cards with different card types (Monster, Spell, Trap) then add 1 card from your De...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1700 / 1900
Card TextEach time a Spell Card is activated, place 1 Spell Counter on this card when th...
TypeInsect / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1000 / 700
Card TextIf this card is sent from the field to the GY: You can add 1 Level 5 or higher Insect...
Typenull / Skill
Card TextOnce per Duel, if you have 2 or more "Dark Magician(s)" in your hand, reveal your hand and place any number of "Dark Magician(s)" from your hand ...
Typenull / Normal Trap
AttributeTRAP
Card TextDeclare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 ran...
Typenull / Normal Spell
AttributeSPELL
Card TextEach player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot ch...
TypeWarrior / Effect Monster
AttributeEARTH
Level / Rank7
ATK / DEF2600 / 2300
Card TextGains 500 ATK for each Dragon monster your opponent controls or is in their GY.
Typenull / Normal Spell
AttributeSPELL
Card TextDraw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to ...
TypeBeast / Normal Monster
AttributeEARTH
Level / Rank4
ATK / DEF1500 / 1200
Card Text'ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '