TypeDragon / Effect Monster
AttributeFIRE
Level / Rank2
ATK / DEF700 / 1600
Card TextWhile this card is equipped to "Flame Swordsman" or a monster that mentions it, the eq...
TypeWarrior / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF2800 / 2000
Card TextIf a face-up FIRE Fusion Monster(s) you control is destroyed by battle or card effec...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextIf you control an Illusion or Spellcaster monster: Activate 1 of these effects;
• Your Illusion and Spellcaster monste...
TypeFairy / Effect Monster
AttributeLIGHT
Level / Rank7
ATK / DEF2500 / 2500
Card TextYou can discard this card; add 1 "Light Barrier" from your Deck or GY to your hand. I...
Typenull / Continuous Spell
AttributeSPELL
Card TextYour opponent cannot activate cards or effects when you Normal Summon a FIRE Warrior monster. Once per turn: You can se...
TypeFiend / Effect Fusion Monster
AttributeDARK
Level / Rank12
Card Text"Reign-Beaux, Overlord of Dark World" + 2+ Fiend monsters
If this card is Fusion Summoned: You can...
TypeRock / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF0 / 2200
Card TextIf this card is Summoned: You can add 1 Equip Spell from your Deck to your hand, then if ...
Typenull / Normal Spell
AttributeSPELL
Card TextIf you control "Crystal Skull", "Ashoka Pillar", and "Cabrera Stone": Destroy all cards on the field, also for the rest of ...
Typenull / Equip Spell
AttributeSPELL
Card TextEquip only to a FIRE Warrior monster. It gains 700 ATK. If the equipped monster would be destroyed by battle or card effect,...
Typenull / Normal Trap
AttributeTRAP
Card TextIf a monster(s) is Special Summoned: Special Summon 1 Level 7 or lower Fusion Monster from your Extra Deck that is "Flame Swo...
TypeRock / Effect Monster
AttributeEARTH
Level / Rank1
Card TextIf this card is Summoned: You can add 1 "Triangle O" from your Deck to your hand, then if this card is in A...
Typenull / Continuous Trap
AttributeTRAP
Card TextYour opponent cannot target Rock monsters you control with 0 original ATK, with card effects. Once per battle, when an op...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 FIRE monster on the field; equip this card to it as an Equip Card that gives it 700 ATK, then you can change 1 Effec...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '