RarityRare
Hit Points130 HP
Colorless,Colorless
Reflective Barrier (20) During your opponent's next turn, if this Pokemon is damaged by an attack (even if i...
RarityRare
Hit Points120 HP
Ability
Electrical Grounding When 1 of your Pokemon is Knocked Out by damage from an attack from your opponent's Pokemon, you may mov...
RarityUncommon
Hit Points170 HP
Colorless,Darkness
Queen Press (90) During your opponent's next turn, prevent all damage done to this Pokemon by attacks fro...
RarityUncommon
Hit Points90 HP
Darkness
Fetch Family
Search your deck for up to 3 Pokemon, reveal them, and put them into your hand. Then, shuffle your d...
RarityCommon
Hit Points70 HP
Darkness,Darkness
Acid Spray (30) Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
Weakness...
RarityUncommon
Hit Points120 HP
Fighting
Rumble (30) During your opponent's next turn, the Defending Pokemon can't retreat.
Colorless,Colorless,Fighting
...
RarityCommon
Hit Points60 HP
Ability
Sand Screen Trainer cards in your opponent's discard pile can't be put into their deck by an effect of your opponent's Item ...
RarityCommon
Hit Points70 HP
Colorless
Lead
Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.
Colo...
RarityCommon
Hit Points70 HP
Colorless,Fighting
Super Singe (20) Flip a coin. If heads, your opponent's Active Pokemon is now Burned.
Weakness
Water ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '