RarityUncommon
Hit Points150 HP
Fire
Torrid Torrent (30) Attach up to 2 Basic R Energy cards from your discard pile to this Pokemon.
Colorless,Colorless,...
RarityUncommon
Hit Points80 HP
Colorless
Skill Dive
This attack does 40 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for ...
RarityRare
Hit Points170 HP
Ability
Enthusiastic King If you have Nidoqueen in play, ignore all Energy in the costs of attacks used by this Pokemon.
Color...
RarityCommon
Hit Points40 HP
Ability
Revealing Echo Once during your turn, if this Pokemon is in the Active Spot, you may have your opponent reveal their hand.
...
RarityUncommon
Hit Points100 HP
Psychic
Follow Me
Switch in 1 of your opponent's Benched Pokemon to the Active Spot.
Psychic,Psychic,Psychic
More Moon...
RarityCommon
Hit Points60 HP
Psychic
Moon-Viewing Invitation
Search your deck for up to 3 Clefairy and put them onto your Bench. Then, shuffle your deck....
RarityCommon
Hit Points70 HP
Colorless
Come Here Right Meow
Flip a coin. If heads, switch in 1 of your opponent's Benched Pokemon tot he Active Spot.
...
RarityUncommon
Hit Points110 HP
Ability
Rocket Call Once during your turn, you may search your deck for a Giovanni's Charisma card, reveal it, and put it into yo...
RarityCommon
Hit Points60 HP
Fighting
Thrash (20+) Flip a coin. If tails, this Pokemon also does 20 damage to itself. If Heads, this attack does 20 more dam...
RarityUncommon
Hit Points120 HP
Fighting
Rant and Rave (40) This Pokemon is now Confused.
Colorless,Colorless,Fighting
Raging Smash (150) If this Pokemon...
RarityUncommon
Hit Points160 HP
Water
Bubble Beam (50) Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Colorless,Colorless,Water
...
RarityUncommon
Hit Points110 HP
Colorless
Aquatic Rescue
Put up to 4 Pokemon from your discard pile into your hand.
Colorless,Water,Water
Super Splash...
RarityCommon
Hit Points70 HP
Colorless
Overthink
During your opponent's next turn, whenever they flip a coin, treat it as tails.
Water
Water Gun (10) ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '