RarityRare
Card TypePokémon
Hit Points170 HP
FormStage 2 - Evolves from Corvisquire
TypeMetal
Metal
Steel Wing (50) During your opponent's next turn, this P...
RarityUltra Rare
Card TypePokémon
Hit Points200 HP
FormBasic,V - Evolves from null
TypeFire
Fire
Confuse Ray Your opponent's Active Pokémon is now Confused...
RarityRare
Card TypePokémon
Hit Points130 HP
FormStage 1,Rapid Strike - Evolves from Sizzlipede
TypeFire
Fire,Colorless
Coil (30) During your next turn, thi...
RarityRare
Card TypePokémon
Hit Points120 HP
FormStage 1 - Evolves from Marill
TypeWater
Water
Dive and Rescue Put up to 3 in any combination of Pokémon an...
RarityRare
Card TypePokémon
Hit Points130 HP
FormStage 1 - Evolves from Growlithe
TypeFire
Fire
Fire Claws (40)
Fire,Fire,Colorless
Heat Tackle (160) Th...
RarityRare
Card TypePokémon
Hit Points90 HP
FormStage 1,Fusion Strike - Evolves from Shelmet
TypeGrass
Grass,Colorless,Colorless
Ninja Tornado (120) If this...
RarityRare
Card TypePokémon
Hit Points100 HP
FormBasic - Evolves from null
TypeDarkness
Colorless,Colorless
Drag Off Switch 1 of your opponent's Benched Po...
RarityPromo
Hit Points150 HP
Psychic
Mach Turn (60) You may switch this Pokémon with 1 of your Benched Pokémon.
Colorless,Psychic,Psychic
Diving Swipe (1...
RarityPromo
Card TypePokémon
Hit Points310 HP
FormVMAX - Evolves from Pikachu V
TypeLightning
Lightning,Lightning,Lightning
G-Max Volt Tackle (120+) You may...
RarityPromo
Card TypePokémon
Hit Points150 HP
FormStage 2,Prime - Evolves from Drakloak
TypePsychic
Psychic
Mach Turn (60) You may switch this Pokémon with ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '