RarityUncommon
Card TypePokémon
Hit Points130 HP
FormStage 1 - Evolves from Drilbur
TypeMetal
Metal,Colorless
Metal Claw (50)
Metal,Metal,Colorless
Rock...
RarityCommon
Card TypePokémon
Hit Points50 HP
FormBasic - Evolves from null
TypeColorless
Colorless
Continuous Steps (30×) Flip a coin until you get tails. ...
RarityRare
Card TypePokémon
Hit Points160 HP
FormStage 2 - Evolves from Eelektrik
TypeLightning
Lightning
Upper Shock (40) If this Pokémon evolved from Eele...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeMetal
Colorless,Colorless,Colorless
Adversity Jaws (70) If your opponent's A...
RarityUncommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeColorless
Ability
Mysterious Nest Colorless Pokémon in play (both yours and you...
RarityUncommon
Card TypePokémon
Hit Points140 HP
FormStage 1 - Evolves from Chewtle
TypeWater
Water,Colorless,Colorless
Hard Bite (80+) Flip a coin. If head...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic,Fusion Strike - Evolves from null
TypePsychic
Psychic
Infestation (10) During your opponent's next t...
RarityUltra Rare
Card TypePokémon
Hit Points200 HP
FormBasic,V,Rapid Strike - Evolves from null
TypeColorless
Colorless
No Reprieve (20) During your next tu...
RarityUncommon
Card TypePokémon
Hit Points140 HP
FormStage 1 - Evolves from Bunnelby
TypeColorless
Colorless,Colorless,Colorless
Hammer In (80)
Colorles...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '