RarityUncommon
Card TypePokémon
Hit Points90 HP
FormStage 1 - Evolves from Taillow
TypeColorless
Colorless
Quick Attack (20+) Flip a coin. If heads, this at...
RarityUncommon
Card TypePokémon
Hit Points80 HP
FormStage 1 - Evolves from Pikipek
TypeColorless
Ability
Charging Trumpet When you play this Pokémon from your ha...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeColorless
Colorless
Minor Errand-Running Search your deck for up to 2 basic...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeMetal
Metal
Reaction (10) Switch this Pokémon with 1 of your Benched Pokémon...
RarityUncommon
Card TypePokémon
Hit Points120 HP
FormBasic - Evolves from null
TypeMetal
Ability
Counterattack If this Pokémon is in the Active Spot and is damag...
RarityUncommon
Card TypePokémon
Hit Points110 HP
FormStage 1 - Evolves from Ferroseed
TypeMetal
Metal
Swift Swing (30×) This attack does 30 damage for each ...
RarityUncommon
Card TypePokémon
Hit Points130 HP
FormStage 1 - Evolves from Drilbur
TypeMetal
Metal,Colorless
Drill Run (30) Discard an Energy from your opp...
RarityUncommon
Card TypePokémon
Hit Points100 HP
FormStage 1 - Evolves from Beldum
TypeMetal
Metal,Colorless
Metal Claw (30)
Metal,Colorless,Colorless
M...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeMetal
Metal
Call for Family Search your deck for up to 2 Basic Pokémon and ...
RarityUncommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeDarkness
Colorless
Filch Draw a card.
Colorless,Colorless
Torment (30)...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeDarkness
Colorless,Colorless
Lucky Find Search your deck for an Item card, ...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeDarkness
Colorless,Colorless,Colorless,Colorless
Dredge Up Discard the top ...
RarityUncommon
Card TypePokémon
Hit Points110 HP
FormStage 1 - Evolves from Poochyena
TypeDarkness
Darkness
Ferocious Bellow (20) During your opponent's nex...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '