RarityRare
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeWater
Ability
Ocean Search Once during your turn, if this Pokémon is in the Active ...
RarityUncommon
Card TypePokémon
Hit Points90 HP
FormStage 1 - Evolves from Gossifleur
TypeGrass
Colorless
Enriching Seeds Heal all damage from 1 of your Be...
RarityUncommon
Card TypePokémon
Hit Points110 HP
FormBasic - Evolves from null
TypeGrass
Colorless
Attach Leaves Attach up to 2 Grass Energy cards from you...
RarityUncommon
Card TypePokémon
Hit Points90 HP
FormStage 1 - Evolves from Grookey
TypeGrass
Ability
Lay of the Land If you have a Stadium in play, this Pokémon ...
RarityRare
Card TypePokémon
Hit Points120 HP
FormBasic - Evolves from null
TypeGrass
Grass,Colorless
Suctioning Vines (30) Heal 30 damage from this Pokémon....
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeGrass
Colorless
Fury Swipes (10×) Flip 3 coins. This attack does 10 damage f...
RarityCommon
Card TypePokémon
Hit Points50 HP
FormBasic - Evolves from null
TypeGrass
Ability
Sky Circus If you played Bird Keeper from your hand during this tur...
RarityRare
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeGrass
Ability
Woodland Stroll Once during your turn, if this Pokémon is in the Acti...
RarityRare
Card TypePokémon
Hit Points120 HP
FormStage 1 - Evolves from Yanma
TypeGrass
Grass
Bug Bite (30)
Grass,Colorless
Nosedive (120) This Pokémon ...
RarityUncommon
Card TypePokémon
Hit Points100 HP
FormStage 1 - Evolves from Whismur
TypeColorless
Colorless,Colorless
Round (20×) This attack does 20 damage...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeColorless
Colorless,Colorless
Continuous Tumble (40×) Flip a coin until you ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '