TypeDragon / Effect Monster
AttributeEARTH
Level / Rank6
ATK / DEF2600
Card TextCannot be Normal Summoned, except by Tributing 1 Normal Monster (but can be Normal Set). Du...
TypePyro / Effect Monster
AttributeDARK
Level / Rank9
ATK / DEF3000 / 2500
Card TextCannot be destroyed by card effects. If this card is in your hand: You can target up to...
TypeCyberse / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF900 / 300
Card Text"Maliss" Link Monsters that point to this card cannot be destroyed by card effects. Yo...
Typenull / Normal Trap
AttributeTRAP
Card TextYou can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Special Summon 1 of your...
TypeCyberse / Link / Effect Monster
AttributeDARK
ATK / DEF300
Card Text1 Level 4 or lower Cyberse monsterWhen your opponent activates a Trap Card (Quick Effect): You can ...
Typenull / Field Spell
AttributeSPELL
Card TextAll "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" o...
TypeFiend / Effect Monster
AttributeLIGHT
Level / Rank6
ATK / DEF1800 / 2400
Card TextYou can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand....
TypeFiend / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF2400
Card TextIf you control no monsters, or all monsters you control are "Goblin" monsters, you can Normal...
TypeIllusion / Effect Monster
AttributeLIGHT
Level / Rank7
ATK / DEF2500 / 2000
Card TextIf a "Sinful Spoils" card is in either player's GY, you can Special Summon this ca...
TypeFiend / Link / Effect Monster
AttributeLIGHT
ATK / DEF1800
Card Text2+ monsters, including a LIGHT Fiend monsterOnce per turn (Quick Effect): You can target 1 LIGHT no...
TypeZombie / Link / Effect Monster
AttributeWATER
Card Text2 Zombie monstersYou can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; plac...
TypeZombie / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1800 / 1200
Card TextCannot be destroyed by battle or card effects while your opponent controls any face-...
Typenull / Normal Trap
AttributeTRAP
Card TextYou can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Special Summon 1 "Maliss...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 face-up non-Token monster your opponent controls; Special Summon 1 monster from your hand, Deck, or Extra Deck...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '