Typenull / Normal Trap
AttributeTRAP
Card TextIf 2 or more WATER monsters are on the field: Target 1 face-up monster your opponent controls; that face-up monster cannot at...
Typenull / Continuous Trap
AttributeTRAP
Card TextEach time a card(s) you control is destroyed by battle or card effect, place 1 Emperor's Key Counter on this card (max. 1...
TypeDragon / Fusion / Pendulum / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF2500 / 2000
Card Text
Pendulum Effect
Each time a card(s) is sent from the field to th...
Typenull / Normal Trap
AttributeTRAP
Card TextWhen a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy ...
Typenull / Normal Spell
AttributeSPELL
Card TextSend 1 "Speedroid" card from your hand to the GY; add 1 "Speedroid" monster from your Deck to your hand. You can only activ...
TypeAqua / Effect Monster
AttributeWATER
Level / Rank4
ATK / DEF800 / 1300
Card TextIf you control a WATER monster: You can Special Summon this card from your hand. You ca...
TypeFish / Effect Monster
AttributeWATER
Level / Rank4
ATK / DEF1500 / 1300
Card TextWhen this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to y...
Typenull / Continuous Trap
AttributeTRAP
Card TextAll Xyz Monsters you control gain 800 ATK. Once per turn: You can discard 1 Spell, then target 1 Xyz Monster you control;...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your h...
Typenull / Normal Spell
AttributeSPELL
Card TextIf you control a "Lyrilusc" monster: Negate the effects of all face-up monsters your opponent currently controls, until the...
TypeFiend / Effect Monster
AttributeLIGHT
Level / Rank1
ATK / DEF300 / 200
Card TextAt the end of the Battle Phase: You can discard this card, then target 1 monster in you...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank1
ATK / DEF300 / 200
Card Text(This card is always treated as a "Kuriboh" card.)
When this card, or another "Kuriboh" ...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank5
ATK / DEF1500 / 1000
Card TextGains 300 ATK/DEF for each "Kuriboh" monster you control and in your GY. You can only ...
Typenull / Continuous Trap
AttributeTRAP
Card TextOnce per turn, if there are less than 3 Kaiju Counters on this card: You can target 1 "Kaiju" monster on the field; chang...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '