Typenull / Normal Trap
AttributeTRAP
Card TextRitual Summon 1 "Dogmatika" Ritual Monster from your hand or Deck by Tributing "Dogmatika" monsters and/or Ritual, Fusion, or...
Typenull / Continuous Spell
AttributeSPELL
Card TextEach time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect...
TypeWarrior / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1400 / 1600
Card TextWhen this card is Normal Summoned: You can Special Summon 2 Level 4 or lower Warrio...
TypeZombie / Effect Monster
AttributeDARK
Level / Rank4
Card TextWhen this card is destroyed by battle with an opponent's monster: You can take control of that opponent's ...
TypeWarrior / Effect Monster
AttributeEARTH
Level / Rank1
ATK / DEF50 / 100
Card Text"Battleguard" monsters you control gain 500 ATK. You can only use each of the followin...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeLightning
Lightning,Colorless,Colorless
Buddy Bolt (30+) If you played a Sup...
RarityUncommon
Card TypePokémon
Hit Points130 HP
StageBasic
FormBasic - Evolves from null
TypeColorless
Colorless
Delicious Egg Heal 30 damage from 1 of yo...
RarityCommon
Card TypePokémon
Hit Points70 HP
StageBasic
FormBasic - Evolves from null
TypeMetal
Colorless,Colorless
Thunder Shock (20) Flip a coin. If head...
RarityCommon
Card TypePokémon
Hit Points30 HP
StageBasic
FormBasic - Evolves from null
TypeWater
Colorless
Lively Grouping Search your deck for any number ...
RarityCommon
Card TypePokémon
Hit Points60 HP
StageBasic
FormBasic - Evolves from null
TypeColorless
Colorless
Bustle Flip a coin. If heads, during your op...
RarityCommon
Card TypePokémon
Hit Points60 HP
StageBasic
FormBasic - Evolves from null
TypeColorless
Colorless
Whiny Voice Choose a random card from your o...
RarityCommon
Card TypePokémon
Hit Points90 HP
StageStage 1
FormStage 1 - Evolves from Aipom
TypeColorless
Ability
Primate Dexterity If any damage is done to this...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeColorless
Colorless
Gather Food Flip a coin. If heads, put an Item card fro...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '