TypeInsect / Link / Effect Monster
AttributeWIND
ATK / DEF1000
Card Text2 monsters with different names
While this card points to a monster(s), your opponent's monsters ca...
Typenull / Ritual Spell
AttributeSPELL
Card TextThis card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute monsters from your hand or field who...
TypeZombie / Tuner / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF0 / 1800
Card TextIf your opponent controls more monsters than you do (Quick Effect): You can disc...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF100 / 100
Card TextIf you control no Special Summoned monsters: You can Special Summon this card from your ...
Typenull / Continuous Spell
AttributeSPELL
Card TextBeast-Warrior "Bujin" monsters you control cannot be destroyed by your opponent's card effects, except during the Battl...
Typenull / Normal Spell
AttributeSPELL
Card TextTarget 2 FIRE monsters (1 Tuner and 1 non-Tuner) with 200 DEF in your GY; banish both monsters, and if you do, Special Summ...
Typenull / Continuous Spell
AttributeSPELL
Card TextWhen an attack is declared involving your Warrior monster: You can Special Summon 1 Level 4 or lower Warrior monster fr...
Typenull / Normal Trap
AttributeTRAP
Card TextYou can target 1 Normal Monster or 1 "Magikey" monster in your GY; add it to your hand, then you can apply 1 of these effects...
TypeAqua / Normal Monster
AttributeFIRE
Level / Rank4
ATK / DEF2000
Card TextFinally got to visit that harbor specializing in Gunkan Suships that I've been curious about f...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank7
ATK / DEF1000 / 2600
Card TextIf this card is sent from the hand to the GY: You can target 2 other Beast, Beast-War...
TypeSea Serpent / Effect Monster
AttributeWATER
Level / Rank3
ATK / DEF1500 / 700
Card TextIf this card is Special Summoned: You can banish cards from the top of your oppo...
Typenull / Field Spell
AttributeSPELL
Card TextOnce per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of thi...
Typenull / Field Spell
AttributeSPELL
Card TextOnce per turn, if you Normal or Special Summon a "Gunkan" monster(s), even during the Damage Step: You can place 1 "Gunkan" ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '