TypeRock / Effect Monster
AttributeEARTH
Level / Rank8
ATK / DEF2300 / 2900
Card TextIf this card is Normal/Special Summoned, or flipped face-up: You can target up to 2 fa...
Typenull / Normal Trap
AttributeTRAP
Card TextIf your opponent Normal or Special Summons a monster(s): Target 1 of those monsters; reveal 3 "Gold Pride" monsters from your...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1600 / 1400
Card TextIf this card is Normal or Special Summoned: You can target 1 "Photon" or "Galax...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1700 / 1000
Card TextAll other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: ...
TypePlant / Effect Synchro Monster
AttributeWIND
Level / Rank7
ATK / DEF2200 / 2500
Card Text1 Tuner + 1+ non-Tuner monsters
During your Main Phase, you can Normal Summon ...
TypeInsect / Effect Monster
AttributeEARTH
Level / Rank9
ATK / DEF3400 / 2800
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by ba...
Typenull / Normal Spell
AttributeSPELL
Card TextTarget 1 "Abyss Actor" Pendulum Monster you control; Special Summon 1 "Abyss Actor" monster from your Deck with a different...
TypeFiend / Effect Pendulum Monster
AttributeDARK
Level / Rank3
ATK / DEF1500 / 1500
Card Text
Pendulum Effect
When a monster declares an attack: You can discard 1 card; S...
RarityPromo
Hit Points310 HP
Lightning
Tail Charge (30) Attach up to 3 Lightning Energy cards from your discard pile to 1 of your Pokémon.
Colorless,Ligh...
RarityPromo
Card TypePokémon
Hit Points310 HP
FormVMAX - Evolves from Pikachu V
TypeLightning
Lightning
Tail Charge (30) Attach up to 3 Lightning Energy car...
RarityUltra Rare
Card TypePokémon
Hit Points210 HP
FormBasic,V - Evolves from null
TypeGrass
Grass
Leaf Guard (30) During your opponent's next turn, this Po...
RarityRare
Card TypePokémon
Hit Points120 HP
FormStage 1 - Evolves from Rockruff
TypeFighting
Fighting,Colorless
Midnight Fang (240-) This attack does 80 le...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '