TypeBeast / Effect Monster
AttributeLIGHT
Level / Rank10
ATK / DEF2000 / 2500
Card TextIf you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon th...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextIf a face-up "Kashtira" Xyz Monster(s) you control is destroyed by battle or card effect: Banish 1 "Visas Starfrost" fr...
TypeFairy / Effect Synchro Monster
AttributeLIGHT
Level / Rank10
ATK / DEF3000 / 3000
Card Text1+ Tuners + 1 LIGHT monster
This card can attack a number of times each Batt...
TypeFairy / Effect Link Monster
AttributeLIGHT
ATK / DEF2700
Card Text2+ monsters, including a Pendulum Monster
Gains 100 ATK for each face-up Pendulum Monster in your Ext...
Typenull / Normal Trap
AttributeTRAP
Card TextExcavate the top 5 cards of your opponent's Deck (or as many as possible), choose 1 excavated card, and declare a number in m...
TypeWyrm / Effect Xyz Monster
AttributeEARTH
Level / Rank9
ATK / DEF2600 / 2800
Card Text2+ Level 9 monsters
Gains the following effects, based on the number of "Virtual W...
Typenull / Normal Trap
AttributeTRAP
Card TextChoose 1 Fusion Monster you control that mentions "Fallen of Albaz" as material, and negate the effects of all other face-up ...
Typenull / Continuous Spell
AttributeSPELL
Card TextWhen this card is activated: You can Special Summon 1 "tellarknight" or "Constellar" monster from your hand or GY. You ...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 of your banished Cyberse monsters; Special Summon it. During your Main Phase, if your LP are 2000 or less: You...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 monster you control; destroy it, and if you do, Set 1 Normal Trap directly from your Deck, except "Trap Tracks". It ...
TypeWarrior / Spirit Monster
AttributeWIND
Level / Rank11
ATK / DEF3000 / 3000
Card TextCannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Normal ...
TypeWarrior / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1700 / 1300
Card Text(This card is always treated as a "Constellar" card.)
If this card is Summoned: You...
TypeWarrior / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1200 / 1600
Card Text(This card is always treated as a "Constellar" card.)
If a "tellarknight" or "Const...
Typenull / Normal Spell
AttributeSPELL
Card TextAdd 1 "Nemleria" monster from your Deck to your hand, then, if you have "Dreaming Nemleria" face-up in your Extra Deck, you...
TypeDragon / Effect Tuner Monster
AttributeDARK
Level / Rank4
ATK / DEF1800
Card TextThis card's name becomes "Fallen of Albaz" while on the field or in the GY. If this ca...
TypeMachine / Effect Monster
AttributeEARTH
Level / Rank4
Card TextYou can target 1 "Superheavy Samurai" monster you control; equip this card from your hand or field to th...
Typenull / Normal Spell
AttributeSPELL
Card TextIf you control a Synchro Monster: Target 1 card on the field or in either GY; banish it. If your opponent controls a Ritual...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '