TypeCyberse / Effect Link Monster
AttributeDARK
ATK / DEF800
Card Text2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextDuring your turn, if a Synchro Monster(s) was sent to your GY this turn: Target 1 Synchro Monster you control; it can m...
TypeZombie / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1700
Card TextIf this card is Normal or Special Summoned: You can add 1 "Ghost Fusion" from your Deck to y...
TypePlant / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1500 / 500
Card TextIf this card is Special Summoned while you control no card in your Field Zone: You can...
TypeReptile / Effect Fusion Monster
AttributeWATER
Level / Rank4
ATK / DEF2000 / 2000
Card Text2+ monsters you control, Special Summoned from the Extra Deck
Monsters your ...
Typenull / Continuous Spell
AttributeSPELL
Card TextDuring your Main Phase 2, if no monsters battled each other this turn: You can discard 1 card; Set 1 "Battlefield Trage...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextActivate 1 of the following effects.
• Target 1 face-up monster you control; it gains 800 ATK until the end of this tur...
Typenull / Field Spell
AttributeSPELL
Card TextWhen either player draws a Tuner(s) for their normal draw in their Draw Phase: They can reveal that card(s); they draw 2 car...
TypeWarrior / Effect Xyz Monster
AttributeLIGHT
Level / Rank3
ATK / DEF1000 / 2500
Card Text2 Level 3 monsters
Once per turn: You can detach 1 material from this card and ...
TypeAqua / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF1600 / 2800
Card TextYou can reveal this card in your hand; your opponent randomly chooses 1 card from your ...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF2500 / 2000
Card TextYou can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Specia...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '