Typenull / Counter Trap
AttributeTRAP
Card TextAt the start of your opponent's Battle Phase: Pay half your LP; Special Summon 1 "Dinomorphia Token" (Dinosaur/DARK/Level 10...
TypeWarrior / Effect Fusion Monster
AttributeDARK
Level / Rank6
ATK / DEF2500 / 1500
Card Text2 "Ninja" monsters with different Types
Must first be either Fusion Summoned...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF2000 / 2000
Card TextDuring the Main Phase, if you control no monsters, or control an "Adventurer Token" (Q...
Typenull / Continuous Trap
AttributeTRAP
Card TextYou can target 1 face-up card your opponent controls; destroy 1 "Icejade" monster you control, and if you do, negate the ...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank1
ATK / DEF300 / 200
Card TextDuring the Main or Battle Phase, if you took damage by battle or an opponent's card effe...
TypeFairy / Effect Monster
AttributeLIGHT
Level / Rank2
ATK / DEF400 / 300
Card TextAt the start of your opponent's Battle Phase: You can target any number of Attack Posit...
TypeBeast-Warrior / Effect Link Monster
AttributeEARTH
ATK / DEF1600
Card Text2 monsters with different Types
You can target 1 monster "Fur Hire" you control and 1 monster...
Typenull / Continuous Spell
AttributeSPELL
Card TextWhen this card is activated: Add 1 "Grandpa Demetto" or "Box of Friends" from your Deck to your hand. While you control...
Typenull / Continuous Trap
AttributeTRAP
Card TextOnce per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1...
Typenull / Continuous Spell
AttributeSPELL
Card TextYour opponent cannot target face-down Defense Position monsters you control with card effects. Monsters you control tha...
Typenull / Counter Trap
AttributeTRAP
Card TextIf you control a "Dinomorphia" Fusion Monster: Pay half your LP and banish 1 Counter Trap from your GY; this effect becomes ...
Typenull / Continuous Trap
AttributeTRAP
Card TextSpecial Summon this card as a Normal Monster (Psychic/DARK/Level 4/ATK 1900/DEF 2500) (this card is also still a Trap), t...
TypeCyberse / Effect Link Monster
AttributeFIRE
ATK / DEF1500
Card Text2 Effect Monsters
When a monster this card points to activates its effect (except during the Damage...
Typenull / Continuous Spell
AttributeSPELL
Card TextDuring damage calculation, if a monster battles while a monster with 1000 or more ATK is on the field: The ATK of all m...
Typenull / Continuous Spell
AttributeSPELL
Card TextEach time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 "Runic...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen your opponent activates a monster effect in their hand: Negate that activation, then if they have any cards in their ha...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '