Typenull / Normal Trap
AttributeTRAP
Card TextTribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from yo...
Typenull / Continuous Trap
AttributeTRAP
Card TextActivate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on ...
Typenull / Continuous Trap
AttributeTRAP
Card TextActivate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by ...
Typenull / Normal Trap
AttributeTRAP
Card TextIf a Dragon Synchro Monster is on the field: Special Summon up to 2 monsters, that are "Resonator" monsters and/or Level 1 Dr...
Typenull / Non-game card
AttributeDARK
ATK / DEF3000 / 2500
Card Text
A foolish king once forsook his land and friends, but his scarred soul was saved by a compassionate h...
RarityUncommon
Hit Points120 HP
Fighting
Rumble (30) During your opponent's next turn, the Defending Pokemon can't retreat.
Colorless,Colorless,Fighting
...
RarityCommon
Hit Points70 HP
Darkness,Darkness
Acid Spray (30) Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
Weakness...
RarityCommon
Hit Points60 HP
Ability
Sand Screen Trainer cards in your opponent's discard pile can't be put into their deck by an effect of your opponent's Item ...
RarityRare
Hit Points120 HP
Ability
Electrical Grounding When 1 of your Pokemon is Knocked Out by damage from an attack from your opponent's Pokemon, you may mov...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '