TypeMachine / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF400 / 400
Card TextOnce per turn: You can choose a number from 1 to 3, then send that many cards from th...
TypeMachine / Normal Monster
AttributeDARK
Level / Rank6
ATK / DEF2300 / 1200
Card TextA mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solai...
TypeWinged Beast / Effect Monster
AttributeDARK
Level / Rank1
ATK / DEF100 / 100
Card Text(Quick Effect): You can discard this card to the GY, then target 1 card in your o...
TypeFiend / Effect Tuner Monster
AttributeDARK
Level / Rank3
ATK / DEF1300 / 300
Card TextThe first time this card would be destroyed by battle each turn, it is not destro...
TypeFairy / Effect Tuner Monster
AttributeEARTH
Level / Rank2
ATK / DEF0 / 2000
Card TextIf you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Spec...
TypeWarrior / Effect Tuner Monster
AttributeLIGHT
Level / Rank6
ATK / DEF2100 / 1500
Card TextIf this card is in your hand: You can target 1 monster you control with a dif...
TypeFiend / Effect Tuner Monster
AttributeDARK
Level / Rank3
ATK / DEF1500 / 300
Card TextIf you use this card you control as Synchro Material, you can treat it as a non-T...
Typenull / Normal Trap
AttributeTRAP
Card TextWhen a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate...
TypeMachine / Effect Synchro Monster
AttributeFIRE
Level / Rank7
ATK / DEF2400 / 2100
Card Text1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards; this ca...
TypeFairy / Effect Synchro Monster
AttributeLIGHT
Level / Rank10
ATK / DEF3000 / 3000
Card Text1+ Tuners + 1 LIGHT monster
This card can attack a number of times each Batt...
Typenull / Normal Spell
AttributeSPELL
Card TextTarget 1 Normal Monster in your GY; Special Summon it, but destroy it during the End Phase of this turn.
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '