RarityRare
Hit Points100 HP
Grass,Unknown,Unknown,Colorless,Unknown,Unknown,Colorless
Powerful Needles (80x
Flip a coin for each Energy attached to this Pok...
RarityUncommon
Hit Points70 HP
Grass
Psychic (10+
This attack does 30 more damage for each Energy attached to your opponent's Active Pokemon.)
Weakn...
RarityDouble Rare
Hit Points220 HP
Grass,Unknown,Unknown,Grass,Unknown,Unknown,Colorless
Prism Edge (180
During your next turn, this Pokemon can't attack.) ...
RarityCommon
Hit Points70 HP
Colorless
Charge Energy
Search your deck for a Basic Energy card, reveal it, and put it into your hand. Then, shuffle your deck...
RarityUncommon
Hit Points110 HP
Colorless
Combustion (20)
Fire,Unknown,Unknown,Colorless
Inferno Onrush (120
This Pokemon also does 30 damage to itself....
RarityCommon
Hit Points80 HP
Fire
Roasting Heat (10+
If your opponent's Active Pokemon is Burned, this attack does 40 more damage.)
Weakness
Water ×...
RarityCommon
Hit Points80 HP
Colorless
Flippity Flap
Shuffle your hand into your deck. Then, draw 6 cards.
Fire
Singe Off (30
Discard a Special Energy ...
RarityCommon
Hit Points110 HP
Fire
Live Coal (20)
Fire,Unknown,Unknown,Fire,Unknown,Unknown,Colorless
Licking Flames (130
Flip 3 coins. For each tails, ...
RarityCommon
Hit Points100 HP
Fire
Bite (30)
Fire,Unknown,Unknown,Colorless,Unknown,Unknown,Colorless
Flare Strike (80
During your next turn, this Pokem...
RarityDouble Rare
Hit Points320 HP
Fire,Unknown,Unknown,Colorless,Unknown,Unknown,Colorless,Unknown,Unknown,Colorless
Blaze Blast (240
Your opponent's Activ...
RarityCommon
Hit Points120 HP
Fire,Unknown,Unknown,Colorless
Spit-Out Shot
This attack does 40 damage to 1 of your opponent's Benched Pokemon. (Don't apply ...
RarityDouble Rare
Hit Points220 HP
Water,Unknown,Unknown,Colorless,Unknown,Unknown,Colorless
Catharsis Roar (120+
If your opponent's Active Pokémon is aff...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '