TypeRock / Effect Monster
AttributeEARTH
Level / Rank6
ATK / DEF2000 / 2200
Card TextThe activation of your "Millennium Ankh" cannot be negated. You can only use each of t...
TypeWarrior / Effect Monster
AttributeEARTH
Level / Rank5
ATK / DEF0 / 3000
Card TextCannot be destroyed by Spell/Trap effects. You can only use each of the following effe...
TypeIllusion / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1500 / 1300
Card TextIf this card battles a monster, neither can be destroyed by that battle. You can o...
TypeIllusion / Effect Monster
AttributeWIND
Level / Rank4
ATK / DEF1300 / 1400
Card TextIf this card battles a monster, neither can be destroyed by that battle. You can on...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF2500 / 2100
Card TextThis card's name becomes "Dark Magician" while on the field. You can only use ea...
TypeMachine / Effect Monster
AttributeDARK
Level / Rank4
Card TextIf this card is Normal or Special Summoned: You can send 1 "Gimmick Puppet" monster with a different Leve...
TypeMachine / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF400 / 1400
Card TextIf this card is in your hand: You can reveal 1 "Gimmick Puppet" Xyz Monster in your E...
TypeMachine / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF2000 / 2000
Card TextYou can detach 1 material from an Xyz Monster you control; Special Summon this card ...
TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF2600 / 2100
Card TextYou can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this ca...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF2600 / 2100
Card TextYou can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this car...
TypeDragon / Effect Monster
AttributeWIND
Level / Rank3
ATK / DEF1400 / 1900
Card TextIf you Special Summon a Level 5 or higher Dragon monster(s): You can Special Summon t...
TypeSpellcaster / Tuner / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1500 / 200
Card TextIf this card is Normal or Special Summoned: You can add 1 "White Forest"...
TypeSpellcaster / Tuner / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF800 / 1500
Card TextIf you control a "White Forest" monster: You can Special Summon this car...
TypeInsect / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1800
Card TextYou can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your han...
TypeDragon / Effect Monster
AttributeFIRE
Level / Rank3
ATK / DEF0 / 1000
Card TextIf this card is added to your hand, except by drawing it: You can Special Summon this ca...
TypeDragon / Effect Monster
AttributeFIRE
Level / Rank3
ATK / DEF0 / 1000
Card TextIf this card is added to your hand, except by drawing it: You can Special Summon this ca...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF800 / 1000
Card TextDuring the turn a monster(s) in your possession was destroyed by card effect (Quick Ef...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '