Card TypeCharacter
ColorBlue
Cost9
Power9000
AttributeSlash
Subtype(s)The Seven Warlords of the Sea
RaritySuper Rare
Card Effect[On Play] Place up to 1...
Card TypeCharacter
ColorYellow
Cost4
Power5000
AttributeSlash
Subtype(s)Big Mom Pirates
RaritySuper Rare
Card Effect[DON!! x1] If you have less Life ca...
Card TypeCharacter
ColorGreen
Cost3
Power4000
AttributeStrike
Subtype(s)Donquixote Pirates
RarityCommon
Card Effect[End of Your Turn] Set up to 1 of yo...
Card TypeCharacter
ColorRed
Cost1
Power2000
AttributeSpecial
Subtype(s)Revolutionary Army
RarityRare
Card Effect[On Play] Look at 5 cards from the top ...
Card TypeCharacter
ColorGreen
Cost1
Power1000
AttributeSpecial
Subtype(s)Donquixote Pirates
RarityUncommon
Card Effect[End of Your Turn] You may trash ...
Card TypeCharacter
ColorRed
Cost1
Power2000
AttributeStrike
Subtype(s)Straw Hat Crew
RarityUncommon
Card Effect[On Play] K.O. up to 1 of your opponent'...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '