Typenull / Normal Trap
AttributeTRAP
Card TextChange as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up mon...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1200 / 1800
Card TextWhen this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to yo...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank1
ATK / DEF600 / 600
Card TextYou can target 1 "Red-Eyes" monster you control; equip this monster from your hand or f...
Typenull / Normal Trap
AttributeTRAP
Card TextSpecial Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banis...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1000 / 1800
Card Text(Quick Effect): You can send this card from your hand to the GY, then target 1 F...
Typenull / Normal Spell
AttributeSPELL
Card TextTarget 1 "Lunalight" monster in your GY; Special Summon it. You can banish this card from your GY, then discard 1 card; add...
Typenull / Normal Spell
AttributeSPELL
Card TextIf you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your ...
Typenull / Normal Trap
AttributeTRAP
Card TextSpecial Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banis...
Typenull / Normal Trap
AttributeTRAP
Card TextChange as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up mon...
TypePsychic / Tuner / Effect Monster
AttributeLIGHT
Level / Rank3
ATK / DEF0 / 1800
Card TextWhen a monster on the field activates its effect, or when a Spell/Trap that is...
Typenull / Normal Spell
AttributeSPELL
Card TextPay 2000 LP and declare 1 Monster Card name; your opponent looks at their Deck, reveals 1 of the declared monsters if there...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank1
Card TextYou can Tribute this card to draw and reveal 1 card. If that card is a Level 1 Monster Card, draw 1 ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '