Typenull / Continuous Trap
AttributeTRAP
Card TextSpecial Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) ...
Typenull / Continuous Spell
AttributeSPELL
Card TextIf a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place th...
TypeWinged Beast / Effect Monster
AttributeDARK
Level / Rank2
ATK / DEF100 / 700
Card TextYou can send this card from your hand or field to the GY, then target 1 face-up m...
Typenull / Continuous Spell
AttributeSPELL
Card TextIf a Beast, Beast-Warrior, or Winged Beast monster is Special Summoned to your field (except during the Damage Step): Y...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextPay 800 LP, then target 1 "Exosister" monster you control; Special Summon 1 "Exosister" Xyz Monster from your Extra Dec...
Typenull / Continuous Spell
AttributeSPELL
Card TextNeither player can target "Exosister" monsters you control with effects of monsters that were Special Summoned from the...
TypeSpellcaster / Effect Pendulum Monster
AttributeWIND
Level / Rank4
ATK / DEF1500 / 1500
Card TextPendulum Effect:
If you have a "Dracoslayer" or "Majespecter" card in y...
TypeWarior / Effect Monster
AttributeLIGHT
Level / Rank7
ATK / DEF2500 / 2000
Card TextWhen an opponent's monster declares an attack: You can Special Summon this card from...
TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF3000
Card TextOther cards you control cannot be destroyed by your opponent's card effects. You can only u...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextActivate 1 of these effects, but skip your next Battle Phase after activation;
• Target 1 Effect Monster your opponent ...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextActivate 1 of these effects, but skip your next Battle Phase after activation;
• Target 1 Special Summoned monster your...
TypeFairy / Effect Fusion Monster
AttributeLIGHT
Level / Rank2
Card Text2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; a...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextActivate 1 of these effects, but skip your next Battle Phase after activation;
• Target 1 Spell/Trap your opponent cont...
TypeMachine / Normal Trap
AttributeTRAP
Card TextChange as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '