RarityRare
Card TypePokémon
Hit Points130 HP
FormBasic - Evolves from null
TypeFighting
Colorless
Regi Gate Search your deck for a Basic Pokémon and put it...
RarityRare
Card TypePokémon
Hit Points130 HP
FormBasic - Evolves from null
TypeWater
Colorless
Regi Gate Search your deck for a Basic Pokémon and put it on...
RarityRadiant Rare
Card TypePokémon
Hit Points130 HP
FormBasic,Radiant - Evolves from null
TypeWater
Ability
Concealed Cards You must discard an Energy card from...
RarityUltra Rare
Card TypePokémon
Hit Points280 HP
FormVSTAR - Evolves from Origin Forme Palkia V
TypeWater
Ability
Star Portal During your turn, you may attach ...
RarityUncommon
Card TypePokémon
Hit Points130 HP
FormStage 1 - Evolves from Hisuian Qwilfish
TypeDarkness
Tormenting Poison Your opponent's Active Pokémon...
RarityRare
Card TypePokémon
Hit Points130 HP
FormStage 1 - Evolves from Rufflet
TypeColorless
Psywave (30×) This attack does 30 damage for each Energy atta...
RarityCommon
Card TypePokémon
Hit Points50 HP
FormBasic - Evolves from null
TypeWater
Gather the Crew Search your deck for up to 2 Basic Pokémon and put t...
RarityRare
Card TypePokémon
Hit Points140 HP
FormStage 1 - Evolves from Magmar
TypeFire
Colorless,Colorless
Mega Punch (50)
Fire,Fire,Colorless
Boltsplo...
RarityUncommon
Card TypePokémon
Hit Points110 HP
FormBasic - Evolves from null
TypeGrass
Ability
Curative Bower All of your Pokémon that have Grass Energy attach...
RarityCommon
Card TypePokémon
Hit Points120 HP
FormBasic - Evolves from null
TypeFighting
Colorless,Colorless
Lunge Out (30)
Fighting,Fighting,Colorless...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeColorless
Colorless
Claw (30) Flip a coin. If tails, this attack does nothin...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '