RarityUltra Rare
Card TypePokémon
Hit Points260 HP
StageVSTAR
FormVSTAR - Evolves from Aerodactyl V
TypeFighting
Fighting,Colorless,Colorless
Lost Dive (240...
RarityCommon
Card TypePokémon
Hit Points50 HP
StageBasic
FormBasic - Evolves from null
TypePsychic
Colorless
Nap Heal 20 damage from this Pokémon.
Psych...
RarityCommon
Card TypePokémon
Hit Points80 HP
StageStage 1
FormStage 1 - Evolves from Pidove
TypeColorless
Colorless
Aerial Ace (20+) Flip a coin. If heads,...
RarityUncommon
Card TypePokémon
Hit Points110 HP
StageStage 1
FormStage 1 - Evolves from Natu
TypePsychic
Psychic
Pinpoint Wave This attack does 90 damage ...
RarityCommon
Card TypePokémon
Hit Points60 HP
StageBasic
FormBasic - Evolves from null
TypeGrass
Grass
Poison Sting (10) Flip a coin. If heads, your opponen...
RarityCommon
Card TypePokémon
Hit Points70 HP
StageBasic
FormBasic - Evolves from null
TypeWater
Colorless
Hold Still Heal 30 damage from this Pokémon.
...
RarityUncommon
Card TypePokémon
Hit Points120 HP
StageStage 1
FormStage 1 - Evolves from Slowpoke
TypeWater
Colorless
Tumbling Tackle (20) Both Active Pokém...
RarityUncommon
Card TypePokémon
Hit Points90 HP
StageBasic
FormBasic - Evolves from null
TypePsychic
Psychic
Cycle Draw Discard a card from your hand. If y...
RarityCommon
Card TypePokémon
Hit Points70 HP
StageBasic
FormBasic - Evolves from null
TypeColorless
Colorless,Colorless,Colorless
Take Down (50) This Pokém...
RarityUncommon
Card TypePokémon
Hit Points90 HP
StageBasic
FormBasic - Evolves from null
TypeFighting
Ability
Sun Energy Once during your turn, you may attach a ...
RarityCommon
Card TypePokémon
Hit Points60 HP
StageBasic
FormBasic - Evolves from null
TypeFighting
Colorless
Rock Smash (10+) Flip a coin. If heads, this a...
RarityCommon
Card TypePokémon
Hit Points60 HP
StageBasic
FormBasic - Evolves from null
TypeColorless
Colorless
Growl During your opponent's next turn, the ...
RarityCommon
Card TypePokémon
Hit Points110 HP
StageStage 1
FormStage 1 - Evolves from Bidoof
TypeColorless
Ability
Reassuring Dam As long as this Pokémon is on ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '