RarityRadiant Rare
Card TypePokémon
Hit Points150 HP
StageBasic
FormBasic,Radiant - Evolves from null
TypeDarkness
Ability
Poison Peak During Pokémon Checkup, pu...
RarityCommon
Card TypePokémon
Hit Points60 HP
StageBasic
FormBasic - Evolves from null
TypeColorless
Colorless
Branch Calculation Look at the top 4 cards o...
RarityCommon
Card TypePokémon
Hit Points60 HP
StageBasic
FormBasic - Evolves from null
TypeWater
Water
Splashing Dodge (10) Flip a coin. If heads, during yo...
RarityHolo Rare
Card TypePokémon
Hit Points130 HP
StageStage 2
FormStage 2 - Evolves from Silcoon
TypeGrass
Ability
Stoked Straw Once during your turn, you may d...
RarityUncommon
Card TypePokémon
Hit Points100 HP
StageBasic
FormBasic - Evolves from null
TypeColorless
Ability
All Just a Dream If this Pokémon is Asleep and is...
RarityCommon
Card TypePokémon
Hit Points60 HP
StageBasic
FormBasic - Evolves from null
TypeLightning
Ability
Pika Dash If this Pokémon has any Energy attached, i...
RarityRare
Card TypePokémon
Hit Points140 HP
StageStage 2
FormStage 2 - Evolves from Cascoon
TypeGrass
Colorless,Colorless
Nadir Powder Your opponent's Act...
RarityRare
Card TypePokémon
Hit Points120 HP
StageBasic
FormBasic - Evolves from null
TypeDarkness
Darkness
Hand of Djinn Search your deck for a Darkness E...
RarityUltra Rare
Card TypePokémon
Hit Points210 HP
StageBasic
FormBasic,V - Evolves from null
TypeFire
Fire
Eerie Glow Your opponent's Active Pokémon is no...
RarityCommon
Card TypePokémon
Hit Points60 HP
StageBasic
FormBasic - Evolves from null
TypePsychic
Ability
Moon-Watching Party Once during your turn, if this Pok...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '