RarityRare
Card TypePokémon
Hit Points90 HP
FormBasic - Evolves from null
TypeDragon
Grass
Shout of Power (20) Attach a basic Energy card from your discard ...
RarityRare
Card TypePokémon
Hit Points110 HP
FormBasic - Evolves from null
TypeLightning
Lightning
Battle Claw (30+) If your opponent's Active Pokémon is an...
RarityUncommon
Card TypePokémon
Hit Points130 HP
FormBasic - Evolves from null
TypeFighting
Fighting
Rock Throw (20)
Fighting,Colorless,Colorless
Myster...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeFire
Fire
Jump On (10+) Flip a coin. If heads, this attack does 20 more dama...
RarityUncommon
Card TypePokémon
Hit Points90 HP
FormStage 1 - Evolves from Sunkern
TypeGrass
Colorless,Colorless
Bright Beam (10+) You may discard up to 3 E...
RarityCommon
Card TypePokémon
Hit Points80 HP
FormBasic - Evolves from null
TypeMetal
Lightning
Toge Dash (10) Flip a coin. If heads, during your opponent's...
RarityHolo Rare
Card TypePokémon
Hit Points170 HP
FormStage 2 - Evolves from Metang
TypeMetal
Ability
Emergency Entry Once during your turn, if you drew this Pok...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '