RarityUncommon
Card TypePokémon
Hit Points120 HP
FormStage 1 - Evolves from Inkay
TypeDarkness
Darkness,Colorless
Eerie Wave (50) Your opponent's Active Pok...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeDarkness
Colorless
Pin Missile (10×) Flip 4 coins. This attack does 10 damag...
RarityCommon
Card TypePokémon
Hit Points100 HP
FormStage 1 - Evolves from Galarian Zigzagoon
TypeDarkness
Colorless,Colorless
Double-Edge (60) This Pokémon ...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeFire
Colorless
Gnaw (10)
Fire,Colorless
Singe Your opponent's Active Po...
RarityUncommon
Card TypePokémon
Hit Points110 HP
FormStage 1 - Evolves from Carvanha
TypeWater
Water
Aqua Jet (50) This attack also does 20 damage to 1 of y...
RarityUncommon
Card TypePokémon
Hit Points140 HP
FormStage 2 - Evolves from Kakuna
TypeGrass
Grass
Poison Jab (80) Your opponent's Active Pokémon is now Poi...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '