Card TypeEvent
ColorBlack
Cost1
Subtype(s)Celestial Dragons,Five Elders
RarityCommon
Card Effect[Main] You may rest 5 of your DON!! cards: If the only ...
Card TypeCharacter
ColorBlack
Cost2
AttributeWisdom
Subtype(s)Celestial Dragons
RarityCommon
Card Effect[On Play] If you have 3 or less Life cards, pla...
Card TypeEvent
ColorYellow
Cost2
Subtype(s)CP0,Egghead
RarityCommon
Card Effect[Counter] Up to 1 of your Leader or Character cards gains +3000 power du...
Card TypeEvent
ColorYellow
Cost5
Subtype(s)Straw Hat Crew,The Four Emperors,Egghead
RarityRare
Card Effect[Main] You may turn 1 card from the top of yo...
RarityCommon
Card Effect[On Play] If your opponent has a Character with 5000 or more power, this Character gains [Rush] during this turn. (This card ca...
RarityRare
Card Effect[On Play] You may trash 1 card from your hand: Up to 1 of your opponent's rested Leader cannot attack until the end of your oppon...
Card TypeEvent
ColorGreen
Cost1
Subtype(s)Straw Hat Crew,Dressrosa
RarityUncommon
Card Effect[Counter] Up to 1 of your Leader or Character cards gains ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '