Card TypeCharacter
ColorBlue
Cost3
Power5000
AttributeSlash
Subtype(s)East Blue
RarityUncommon
Card Effect[On Play] If you have 20 or less cards in you...
Card TypeCharacter
ColorBlue
Cost2
Power0
AttributeWisdom
Subtype(s)East Blue
RarityUncommon
Card Effect[On Play] If your Leader is [Nami], return up t...
Card TypeCharacter
ColorBlue
Cost2
Power0
AttributeWisdom
Subtype(s)East Blue
RarityCommon
Card EffectWhen you deal damage to your opponent's Life, you...
Card TypeCharacter
ColorBlue
Cost1
Power0
AttributeWisdom
Subtype(s)East Blue
RarityCommon
Card Effect[On Play] Add up to 1 blue [Usopp from your trash...
Card TypeEvent
ColorGreen
Cost1
Subtype(s)East Blue,Black Cat Pirates
RarityUncommon
Card Effect[Main] Rest up to 1 of your opponent's Characters with ...
Card TypeEvent
ColorGreen
Cost1
RarityRare
Card Effect[Main] Rest up to 2 of your opponent's Characters with a cost of 2 or less.
[Trigger] Rest up to...
Card TypeEvent
ColorGreen
Cost1
Subtype(s)Fish-Man,Arlong Pirates,East Blue
RarityCommon
Card Effect[Main] You may rest 1 of your [East Blue] type Char...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '