Card TypeCharacter
ColorBlack
Cost1
Power2000
AttributeSlash
Subtype(s)Mountain Bandits
RarityCommon
Card Effect[On Play] Give up to 1 of your opponent...
Card TypeCharacter
ColorBlack
Cost5
Power6000
AttributeStrike
Subtype(s)Former Baroque Works
RarityCommon
Card Effect[DON!! x1] At the end of a battle ...
Card TypeEvent
ColorBlack
Cost2
Subtype(s)Straw Hat Crew
RarityCommon
Card Effect[Main] You may add 1 card from the top of your Life cards to your hand...
Card TypeCharacter
ColorBlue
Cost7
Power6000
AttributeRanged
Subtype(s)Sniper Island
RaritySecret Rare
Card EffectAlso treat this card's name as [Usopp...
Card TypeEvent
ColorRed
Cost7
Subtype(s)Whitebeard Pirates
RarityRare
Card Effect[Main] If your Leader is [Portgas.D.Ace], K.O. up to 1 of your opponen...
Card TypeCharacter
ColorBlue
Cost1
Power3000
AttributeSlash
Subtype(s)East Blue
RarityCommon
Card Effect[DON!! x1] If you have 20 or less cards in your...
Card TypeEvent
ColorGreen
Cost3
RarityCommon
Card Effect[Main] You may rest 1 of your [East Blue] type Characters: Set up to 1 of your [Kuro] cards as ...
Card TypeCharacter
ColorRed
Cost3
Power5000
AttributeStrike
Subtype(s)Navy
RarityUncommon
Card Effect[When Attacking] Play up to 1 red Character card w...
Card TypeEvent
ColorYellow
Cost2
Subtype(s)Big Mom Pirates
RarityRare
Card Effect[Main] If you have less Life cards than your opponent, K.O. up to 1 of...
Card TypeEvent
ColorYellow
Cost2
Subtype(s)The Four Emperors,Big Mom Pirates
RarityUncommon
Card Effect[Counter] Up to 1 of your Leader or Character ca...
Card TypeEvent
ColorYellow
Cost3
Subtype(s)Big Mom Pirates
RarityCommon
Card Effect[Main] If your opponent has 4 or more Life cards, trash up to 1 card...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '