Card TypeCharacter
ColorRed
Cost3
Power4000
AttributeStrike
Subtype(s)Animal,Alabasta,Straw Hat Crew
RarityCommon
Card Effect[On Play] Play up to 1 [An...
Card TypeCharacter
ColorRed
Cost5
Power6000
AttributeSlash
Subtype(s)Alabasta,Straw Hat Crew
RarityRare
Card Effect[On Play] Give up to 1 of your oppon...
Card TypeEvent
ColorRed
Cost3
Subtype(s)Alabasta
RarityUncommon
Card Effect[Main] If your Leader has the [Alabasta] type, give up to 2 of your opponent...
Card TypeEvent
ColorGreen
Cost1
Subtype(s)Donquixote Pirates
RarityCommon
Card Effect[Counter] Look at 5 cards from the top of your deck; reveal up to ...
Card TypeCharacter
ColorGreen
Cost1
Power2000
AttributeSlash
Subtype(s)East Blue
RarityUncommon
Card Effect[Activate:Main] You may rest this Character:...
Card TypeCharacter
ColorGreen
Cost4
Power5000
AttributeStrike
Subtype(s)Donquixote Pirates
RarityUncommon
Card Effect[On Play] If your Leader has the [...
Card TypeEvent
ColorBlue
Cost2
Subtype(s)Animal Kingdom Pirates
RarityCommon
Card Effect[Main] You may trash 1 [Ice Oni] from your hand and place 1 Cha...
Card TypeCharacter
ColorBlue
Cost8
Power0
AttributeSpecial
Subtype(s)Animal Kingdom Pirates,Plague
RarityCommon
Card Effect[Your Turn] At the end of a ...
Card TypeCharacter
ColorRed
Cost4
Power5000
AttributeWisdom
Subtype(s)Alabasta,Straw Hat Crew
RarityUncommon
Card Effect[On K.O.] K.O. up to 1 of your ...
Card TypeCharacter
ColorGreen
Cost4
Power5000
AttributeStrike
Subtype(s)Donquixote Pirates
RarityUncommon
Card Effect[End of Your Turn] If you have 3 o...
Card TypeEvent
ColorGreen
Cost2
Subtype(s)Donquixote Pirates,The Seven Warlords of the Sea
RarityUncommon
Card Effect[Counter] If your Leader has the [...
Card TypeCharacter
ColorBlue
Cost1
Power0
AttributeWisdom
Subtype(s)East Blue
RarityCommon
Card Effect[On Play] You may trash 2 cards from your hand: L...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '