Card TypeCharacter
ColorYellow
Cost4
Power5000
AttributeSlash
Subtype(s)Egghead,Seraphim
RarityRare
Card Effect[DON!! x1] If you have less Life cards t...
Card TypeEvent
ColorYellow
Cost1
Subtype(s)Sky Island,Shandian Warrior
RarityRare
Card Effect[Counter] If your Leader has the {Shandian Warrior} type, ...
Card TypeEvent
ColorYellow
Cost2
Subtype(s)Sky Island,Shandian Warrior
RarityCommon
Card Effect[Counter] Up to 1 of your Leader or Character cards gain...
Card TypeEvent
ColorYellow
Cost5
Subtype(s)Sky Island,Shandian Warrior
RarityUncommon
Card Effect[Main] You may trash 1 card from the top of your Life ...
Card TypeCharacter
ColorRed
Cost5
Power6000
AttributeSlash
Subtype(s)Drum Kingdom
RarityRare
Card Effect[On Play] Give up to 1 of your opponent's Chara...
Card TypeCharacter
ColorRed
Cost6
Power6000
AttributeStrike
Subtype(s)Drum Kingdom
RarityRare
Card Effect[DON!! x1] [When Attacking] Give up to 1 of yo...
Card TypeCharacter
ColorRed
Cost3
Power0
AttributeWisdom
Subtype(s)Drum Kingdom
RarityRare
Card Effect[Activate:Main] You may rest this Character: If y...
Card TypeEvent
ColorRed
Cost2
Subtype(s)Animal,Straw Hat Crew,Drum Kingdom
RarityRare
Card Effect[Main] Up to 3 of your Characters gain +1000 power dur...
Card TypeLeader
Life5
ColorGreen
Power5000
AttributeSpecial
Subtype(s)Minks
RarityLeader
Card Effect[Activate:Main] [Once Per Turn] If you have a [Mink...
Card TypeCharacter
ColorGreen
Cost5
Power6000
AttributeSpecial
Subtype(s)Minks
RaritySuper Rare
Card Effect[On Play]/[When Attacking] Up to 1 of your o...
Card TypeCharacter
ColorGreen
Cost1
Power2000
AttributeSlash
Subtype(s)Minks
RarityRare
Card Effect[On Play] Look at 5 cards from the top of your deck;...
Card TypeEvent
ColorBlue
Cost1
Subtype(s)Whitebeard Pirates
RarityRare
Card Effect[Main] If your Leader's type includes "Whitebeard Piratess", look at ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '