Typenull / Field Spell
AttributeSPELL
Card TextDuring your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner monster in addition to your Normal Summon/Set. (You can ...
Typenull / Normal Spell
AttributeSPELL
Card TextDiscard 1 card; add up to 2 Dragon-Type monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.
Typenull / Normal Trap
AttributeTRAP
Card TextDuring your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; des...
TypePsychic / Tuner / Effect Monster
AttributeLIGHT
Level / Rank3
ATK / DEF0 / 1800
Card TextWhen a monster on the field activates its effect, or when a Spell/Trap that is...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF2800 / 1000
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having ex...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1200 / 1100
Card TextThis card's name becomes "Lord of D." while on the field. When this card is Norm...
TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF2500 / 2000
Card Text(This card is always treated as a "Blue-Eyes" card.)
This card is treated as a Norma...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
Typenull / Continuous Trap
AttributeTRAP
Card TextThis card's name becomes "Ring of Destruction" while on the field. Once per turn, if a monster(s) on the field is destroy...
Typenull / Normal Spell
AttributeSPELL
Card TextTarget 1 Level 7 or 8 Dragon-Type monster in your Graveyard; Special Summon it. If a Dragon-Type monster(s) you control wou...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '