Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 face-up monster you control; return that face-up monster to the hand, and if you do, for the rest of this turn...
Typenull / Normal Trap
AttributeTRAP
Card TextTribute 1 Normal Monster or "Magikey" monster (except a Token), then target up to 2 Normal Monsters and/or "Magikey" monsters...
Typenull / Continuous Trap
AttributeTRAP
Card TextOnce per Chain, if a monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can send...
TypeRock / Effect Monster
AttributeDARK
Level / Rank10
ATK / DEF3000 / 3000
Card TextDuring your Main Phase: You can activate this effect; this card in your hand becomes r...
TypeAqua / Effect Monster
AttributeWATER
Level / Rank4
ATK / DEF1000 / 1000
Card TextYou can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; ...
TypeAqua / Effect Monster
AttributeWATER
Level / Rank5
ATK / DEF1500 / 1500
Card TextYou can send this card from your hand to the GY; Special Summon 1 WATER monster from y...
Typenull / Ritual Spell
AttributeSPELL
Card TextThis card is used to Ritual Summon "Borreload Riot Dragon". You must also Tribute monsters from your hand or field, and/or ...
TypeAqua / Effect Monster
AttributeFIRE
Level / Rank4
ATK / DEF200 / 250
Card TextIf you control a "Gunkan Suship Shari", or an Xyz Monster that has "Gunkan Suship Shari" ...
TypeInsect / Effect Monster
AttributeEARTH
Level / Rank8
ATK / DEF3000 / 3000
Card TextCannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sh...
TypeAqua / Effect Monster
AttributeFIRE
Level / Rank5
ATK / DEF900 / 500
Card TextYou can reveal 1 other "Gunkan" card in your hand; Special Summon this card from your han...
Typenull / Normal Trap
AttributeTRAP
Card TextNeither player can activate the effects of monsters without a Level in response to this card's activation. Target 1 face-up m...
TypeWarrior / Gemini / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1500 / 500
Card TextThis card is treated as a Normal Monster while face-up on the field or in t...
Typenull / Continuous Spell
AttributeSPELL
Card TextYou can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent contr...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen your opponent would Special Summon a monster(s), while you control a face-up Tribute Summoned monster and no Special Su...
Typenull / Field Spell
AttributeSPELL
Card TextDuring your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card wi...
TypeWinged Beast / Effect Monster
AttributeWIND
Level / Rank1
ATK / DEF500 / 1300
Card TextIf this face-up card would leave the field, banish it instead. You can only use ...
TypeWinged Beast / Effect Monster
AttributeWATER
Level / Rank1
ATK / DEF700 / 1100
Card TextIf this face-up card would leave the field, banish it instead. You can only use...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '