RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic,Single Strike - Evolves from null
TypeMetal
Metal
Iron Intake Heal 30 damage from this Pokémon.
...
RarityRare
Card TypePokémon
Hit Points90 HP
FormBasic,Fusion Strike - Evolves from null
TypePsychic
Psychic,Colorless
Melodious Echo (70×) This attack does ...
RarityRare
Card TypePokémon
Hit Points110 HP
FormStage 1,Fusion Strike - Evolves from Clamperl
TypeWater
Ability
Single Strike Jammer Your opponent's Single Stri...
RarityUltra Rare
Card TypePokémon
Hit Points220 HP
FormBasic,V,Fusion Strike - Evolves from null
TypeDarkness
Ability
Two-Faced As long as this Pokémon is in pla...
RarityUncommon
Card TypePokémon
Hit Points110 HP
FormBasic - Evolves from null
TypeFire
Fire
Flame Cloak (20) Attach a Fire Energy card from your discard pi...
RarityUncommon
Card TypePokémon
Hit Points90 HP
FormBasic,Rapid Strike - Evolves from null
TypeColorless
Colorless
Flying Stomp (20) Discard a Special Energ...
RarityUncommon
Card TypePokémon
Hit Points140 HP
FormStage 1,Single Strike - Evolves from Makuhita
TypeFighting
Ability
Guts If this Pokémon would be Knocked Out...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeGrass
Colorless
Energize Attach a Lightning Energy card from your discard p...
RarityCommon
Card TypePokémon
Hit Points80 HP
FormBasic - Evolves from null
TypeFire
Colorless
Warm Up Search your deck for a Fire Energy card and attach i...
RarityUltra Rare
Card TypePokémon
Hit Points210 HP
FormBasic,V - Evolves from null
TypeColorless
Colorless,Colorless
Body Slam (40) Flip a coin. If heads, y...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeFighting
Fighting
Poison Sting Your opponent's Active Pokémon is now Poison...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '